Each of them has a niche and a loyal player community.
The patch is currently being tested and the team plans to release it in public beta in February. Crusader Kings, Europa Universalis and Hearts of Iron are different brands, different universes, different eras and different time frames - being designed on entirely different underlying game philosophies and game mechanics. Bugfixes: Several bugs have been fixed including the supply network breaking apart, non-exact numbers in the budget sliders and corrupted national flags on some graphics cards.AI: The AI will now perform better on the battlefield as well as the planning of fights.The leadership and technology for most non-major European countries have been overhauled, to add new gameplay depth. Balance: Several balancing issues have been addressed including submarines are now strengthened in convoy warfare, paratroopers are now weaker and cannot be abused as easily.Optimization: The patch optimizes game performance late in the game as well as during startup, reduction of interface lag and memory usage.
”This patch focuses on some of the most requested updates for Hearts of Iron 3 and I look forward to seeing our fans enjoy their gameplay even more after this release,” said Johan Andersson, Head of Development for Paradox Interactive. NEW YORK - Janu– Amidst preparations for the Paradox Interactive Convention 2010, the Paradox team today announced patch 1.4 for Hearts of Iron 3 as the PIC of the day and are glad to report that it is in the final stages of development.